Transportröhren!





> Welcome to the next generation of OPEN SOURCE where you can download shit in a zip.


>1) It extremely simplifies landscape hurdles:
>Go to the trouble of producing a blimp to reach a high point? Nah, walls.
>Produce a bridge segment and transport it to cross a valley? Nah, walls.
>You see an obstacle like a lava like, where should you pump it? Nah, lets just build a flag there and wall it up.
>In melees practical defenses will be build that look like straight unnatural lines into the sky and such
>Also you can just repair damage very fast and add several layers
>forbid block building in mid air/tunnel, only from the ground or wall up
>-forbid in liquids
>-forbid walling in animals or clonks.
>Here is another suggestion that is controversial however: Very High cost. If a brick wall is very expensive, we would still have a decent use for all those vehicles and tools, and you just couldn't afford to just build a lava lake in, it would be much more economical to cross it by natural means.
>Loam would be easier and way more efficient because it does not collapse when the bottom part is gone.
> No. It's actually more difficult to use than the wall kit (which has been ingame for some years now). So I doubt that adding the blocks to any scenario will simplify anything.
> rare material
>>Go to the trouble of producing a blimp to reach a high point? Nah, walls.
>Currently it's wall kits or loam. That's waaaay easier than constructing flags everywhere to be able to build a bridge.
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